Hey! I started with the questing system yesterday. Basic killing quests are already working. The quest texts are generated randomly from a set of phrases (both English and German is supported at the moment).
Each quest giver will send you to a questing region which is also highlighted on the minimap. The quest progress is displayed on the right side below the minimap.
Right now you get just XP for completing a quest. In the future you will also get rewards like weapons, items or money. Next I will implement quest lines and more complex quests.
Here are some screens showing a complete quest:
This is my old development blog for my project Cube World.
There is now an official site: picroma.com.
The game is still in development and not available for download. Be careful of fake downloads.
2011/12/30
2011/12/23
2011/12/18
2011/12/17
New Enemies
I added some new enemies!
Crows:
- Agressive and annoying birds
- Can fly to evade your attacks
Crows:
- Agressive and annoying birds
- Can fly to evade your attacks

Berserker Dwarves:
- Tiny but dangerous- Wielding huge axes
- Usually encountered in groups


Hornets:
- Huge flying insects- Have a poisonous sting


Lizardmen:
- Vicious reptile warriors- Hunting for adventurers


Plain runners:
- Large birds without wings...- ... but with two very long and fast legs



2011/12/12
Rivers, Waterfalls and Forests
I took a little break from implementing the item system and villages and decided improve the landscape.
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